Sound designer, Composer

Passage

Sound Design Concept 

Centering a colonialism discourse, the play specifically called for an “cultureless” and “universal” world building as to be more applicable across nationalities/cultures, which created an interesting design challenge to create a sound world that is intentional enough to ground the world while being culturally abstract.

To find the aural language for the push-and-pull dynamic between the two countries, I focused on exploring the sonic qualities of “circular fluidity vs militaristic abrasiveness,” which became the foundation of the sound world. I then further realize music writing by intertwining a variety of instrumentation, textures, meters, patterns etc.

System wise, I aimed to heighten the physical quality of the space and the immersion through a 28-speakers system. The speakers are placed at various positions, levels and orientations, allowing the audio to travel freely horizontally and vertically while filling up the space. For example, the music travels vertically with the center set piece flies up in the finale. At times, the sounds are also meant to be disturbingly close to the audience. Examples would be sounds of monsters or bugs creeping right next to the audience’ feet or behind their heads.

To heighten the liminality in certain moments, I also installed microphones in the space, processed actor’s voices through special effect, and played them back in real time. The processed voices are only played back through speakers that are up high and aiming at the ceiling to further the sense of dispersion.

*This play won Second Prize in Emerging Sound Design at World Stage Design 2025.

Production Team
Director (initial phase): Ausar Stewart
Associate Director: Robert Ramirez, Kyle Haden
Assistant Director: Sean Barnett
Scenic Designer: Jonah Carleton
Costume Designer: Carrie Anne Huneycutt
Lighting Designer: Ariel Bernhard
Media Designer: E. Lieu Wolhardt
Sound Designer: Pan-Pan Gou
Dramaturg: Annie Nguyen
Photographer: E. Lieu Wolhardt, Louis Stein
Cast: Annalisa D’Aguilar, Mariana Garzon Toro, Simone De La Torre, Noah Pacht, Lukas Jarvi, Sophia Macy, Joshua Ellijah Lewis, Leyla Davis, Nate Kelderman, Lilac Emery-Haynes


Opening

Representing the deeply intertwined, complex relationship between people of motherland and colony, the opening theme expresses a more grand, cinematic quality.

Musically, the piece took inspiration from the motif in Ólafur Arnalds’s “Island Song IV."

Monster (Gunshot trigger)

The suspenseful soundscape continues to grow as Q enters the Cave and encounter mysterious monsters, played by other actors crawling on the floor. The climax builds up when one of the actor is lifted up and the whole group swarms towards Q, caused her to fire a shot.

Speaking with Mosquito

F is having an imaginary conversation with a mosquito to find comfort.

As one of the more liminal moments in the show, I enjoy creating more fantastical sounding underscore throughout. There is also occasional insects sound traveling in the space, especially behind audience’ back.

Urgent Travel

Suddenly summoned by her hospital duty, B is while other actors purposely blocked her. The quick tempo and percussive sounds underline the urgency of the transition. The trombone represents the dominant presence of Country Y as it plays the Country Y anthem motif. The juxtaposition of wooden vs metallic instruments also highlights the resistance between the two groups.

Finale

This is a 30s sequence of universal realization of the “resistance” against oppressing powers . The level needs to be deafeningly overwhelming and engulfing the audience. The chaotic sequence ends with a sharp black out.

System